The Nesting Grounds are a location in Flight Rising where dragons go to lay and care for eggs. Each dragon element has its own nesting ground with a unique look, but the mechanical features of all nesting grounds are the same.
Breeding and NestingEdit
To breed two dragons, simply go to the Nesting Grounds and choose an unoccupied nest. A pair of dragons may breed under three conditions:
- Neither dragon has bred in the last fifteen to thirty-five days. (The exact number of days depends on the breed of the dragons. Ex. Commons have a twenty day cooldown, while limited breeds have a thirty day cooldown.)
- The dragons are unrelated. You can check this easily using the Scrying Workshop. (If two dragons share an ancestor within five generations, they are related and cannot breed.)
- The dragons are of opposite sexes. (You cannot fruitfully breed a male with a male, or a female with a female.)
Once you have chosen the dragons you wish to breed, they will lay a clutch between one and five eggs (if the dragons are the same breed the maximum amount of eggs is four instead of five). Each nest needs to be incubated once per day for five days and will be ready to hatch on the sixth day.
Each player will start out with two nests and they can expand their nesting grounds up to a total of five nests at max.
To expand ones nesting grounds you simply need to go to the Nesting Grounds page and click on the Buy option on the page.
Expansion Costs: 
- 3rd nest: 25k
- 4th nest: 100k
- 5th nest: 250k
Number of EggsEdit
As of June 27th 2013, the odds of getting a given quantity of eggs in a nest are determined by whether the parents are the same or different breeds.
If both parents are the same breed, the odds of getting a given number of eggs are:
|Number of eggs||1||2||3||4|
If both parents are different breeds, the odds of getting a given number of eggs are:
|Number of eggs||1||2||3||4||5|
Due to the cruel whims of random number generators, it is most likely that players will create medium-sized nests, but runs of bad luck are as possible as they are disliked.
After five days of being incubated, the "Incubate" button for the nest will change to a "Hatch" button. Alternatively, a player may instantly hatch a nest at any time by using a Boon of Fertility, which can be purchased in the Gem Marketplace. Hatching the nest will produce a number of hatchlings equal to the number of healthy eggs in the clutch.
Hatchlings cannot participate in Coliseum battles or breed, and have different portrait images than adults. A hatchling becomes an adult dragon approximately five days after it is hatched.
When selecting parents to breed, players may choose Preview to view four thumbnails of potential offspring. Clicking Preview again refreshes the selection and may show different possibilities. Offspring colors, breeds, and genes have a range of possibilities determined by their parents, while sexes are random. Be aware that the color, breed, genes, and sex of each hatchling are determined at the time of hatching, not when the eggs are laid.
The information collected on this forum is on the frequency of breed inheritance through each possible pairing and is presented in the format below:
Breed #1 vs Breed #2: Number / Number – Percentage Breed
This is read as Breed #1 was tested against Breed #2, resulting in Breed #1 total occurrences / and Breed #2 total occurrences – meaning when breeding these two breeds together, you have a Percentage chance of getting Breed, listing the rarer of the two tested breeds.
Remember that depending on the total amount of trials for each experiment there is still an amount of experimental variance to the posted percentage, meaning that near-equal chances reported here are likely actually equal.
- vs Common: 705/295 - 30% Common
- vs Uncommon: 854/146 - 15% Uncommon
- vs Limited: 970/30 - 3% Limited
- vs Rare: 995/5 - 1% Rare
- vs Uncommon: 760/240 - 24% Uncommon
- vs Limited: 907/93 - 9% Limited
- vs Rare: 1973/27 - 1% Rare
- vs Limited: 1128/172 - 13% Limited
- vs Rare: 977/23 - 2% Rare
- vs Rare: 969/31 - 3% Rare
Information on gene chances can be found here.
- An early gameplay mechanic required users to incubate their eggs every day or else they would die and rot.
- Some players jokingly deck out their dragons in Wise Whiskers in superstitious hope that it will improve a pair's fecundity, but there is no actual mechanical benefit.
- Each element's nesting grounds are featured as a puzzle image in the Jigsaw game in the Fairgrounds.