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Battle Stones

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Battle Stones give your dragon abilities to use in battle as well as help to boost stats. Battle Stones also have specific flight-types as well, just like dragons. Neutral stones can be given to any dragon whereas the specific flight-type stones can only be given to dragons born into that flight.

The type of the stone determines where it can be placed on a dragon's stone chart as well as how it benefits the dragon [Ordered by tier]:

Energy Stones - Give breath to the caster; have a diamond on the label.

Ability Stones - Deal damage, protect a teammate, or heal a teammate; have a circle on the label.

Augment Stones - Give bonuses to stats; have a square on the label. These however are bugged for the time being.

Accessory Stones - Give interesting modifications, such as allowing a dragon to attack first, giving more breath to meditation, etc; have a triangle on the label.

Some battle stones have a minimum level requirement in order to be used.

Click here to view the official forum post regarding Battle Stones.

Battle StonesEdit

You can hover over the image of a stone to read the description given by the site.

Energy StonesEdit

Attack Breath Used Breath Gained Level Required Info

Meditate

Meditate

- 30 1 Adds debuff on user: Meditate Exhaustion, reduces physical damage dealt by user by 75% for 2 turns.

Scratch

Scratch

- 6 1 Deals weak damage to target and gives the user 6 breath.

Anticipate

Anticipate

- 4 + 15 when hit 1 Reduces damage to user

Ability StonesEdit

Attack Breath Used Breath Gained Level Required Info

Shred

Shred

10 - 1 Adds debuff to target: Bleed, target takes 1/3 damage dealt by attack per turn

Sap

Sap

15 - 3 1/4 damage returned as health

Eliminate

Eliminate

35 35* 7 *Breath gained only if target is killed

Guard

Guard

- - 3 User takes damage of target for 5 turns

Clobber

Clobber

35 - 3 Chance to stun target

Contuse

Contuse

18 - 1 Adds debuff to target: Contuse, target's physical damage reduced by 25%

Aid

Aid

40 - 3 Target heals a small amount of health

Regeneration

Regeneration

40 - 5 Target regenerates some health for a few turns

Concentration

Concentration

- 5 5 Adds buff on target: Concentration, increases intelligence stat of target for a few turns

Rally

Rally

- 5 5 Adds buff on target: Rally, increases strength stat of target for a few turns

Haste

Haste

- 5 5 Adds buff on target: Haste, increases speed stat of target for a few turns

Ward

Ward

- 5 5 Barrier is placed around target to absorb a small amount of magical damage

Bolster

Bolster

- 5 5 Barrier is placed around target to absorb a small amount of physical damage

Reflect

Reflect

40 - 12 Barrier is placed around target, has the chance to reflect any attack/spell cast on target

Elemental StonesEdit

Attack Breath Used Breath Gained Level/Element Required Info

Slash (Elemental)

16 - 5 (various) These attacks are elemental and can only be used by dragons of the correct element, physical

Bolt (Elemental)

20 - 5 (various) These attacks are elemental and can only be used by dragons of the correct element, magical

Fossilize

Fossilize

20 - 12 (Earth) Can apply Petrify: target cannot move but receives increased defense

Contaminate

Contaminate

20 - 12 (Plague) Can apply Virus: target takes damage from restorative abilities

Disorient

Disorient

20 - 12 (Wind) Can apply Berserk: target may attack friend or foe

Drown

Drown

20 - 12 (Water) Can apply Slow: target's speed is drastically reduced

Shock

Shock

20 - 12 (Lightning) Can apply Paralysis: target may be unable to use abilities

Congeal

Congeal

20 - 12 (Ice) Can apply Freeze: prevents target from attacking

Shroud

Shroud

20 - 12 (Shadow) Can apply Blind: target's accuracy is decreased

Enamor

Enamor

20 - 12 (Light) Can apply Silence: target cannot use abilities

Enfeeble

Enfeeble

20 - 12 (Arcane) Can apply Amplify: increases magical damage against target

Envenom

Envenom

20 - 12 (Nature) Can apply Poison: target takes periodic nature damage

Sear

Sear

20 - 12 (Fire) Can apply Burn: increases physical damage against target

Augment StonesEdit

Stone Level/Element Required Stats Boosted

Acuity Fragment

Acuity Fragment

5 (any) +1 Intellect

Might Fragment

Might Fragment

5 (any) +1 Strength

Elemental Acuity Fragment

5 (various) +2 Intellect

Elemental Might Fragment

5 (various) +2 Strength

Obsidian Hybrid Fragment

Obsidian Hybrid Fragment

10 (Earth, Plague, Shadow, Fire)

+2 Strength

+1 Defense

+1 Mind

Glass Hybrid Fragment

Glass Hybrid Fragment

10 (Lightning, Ice, Arcane)

+2 Intellect

+2 Quickness

Shale Hybrid Fragment

Shale Hybrid Fragment

10 (Water, Nature, Light, Wind)

+2 Agility

+2 Vitality

Scholar

Scholar

17 (any)

+5 Intellect

+3 Quickness

+1 Agility

Berserker

Berserker

17 (any)

+5 Strength

+3 Quickness

+1 Agility

Accessory StonesEdit

Stone Level Required Effect

Discipline

Discipline

9 50% chance of Meditate creating X2 breath

Ambush

Ambush

9 Gives first attack at the battle's start

Field Manual

Field Manual

9 Allows vision of enemy ability/breath bars

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