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Battle Stones give your dragon abilities to use in battle as well as help to boost stats. Battle Stones also have specific flight-types as well, just like dragons. Neutral stones can be given to any dragon whereas the specific flight-type stones can only be given to dragons born into that flight.

The type of the stone determines where it can be placed on a dragon's stone chart as well as how it benefits the dragon:

  • Battle Stone Slot Layout
    Energy Stones - Energy Stones have a diamond on the label and are placed at the top of the stone chart. They are comprised of abilities that provide your dragon with Breath, which is needed to perform other actions.
  • Ability Stones - Ability Stones have a circle on the label and are placed on the second row of the stone chart. They deal damage, protect a teammate, or heal a teammate.
  • Augment Stones - Augment Stones have a square on the label and are placed on the third row of the stone chart. They give bonuses to stats.
  • Accessory Stones - Accessory Stones have a triangle on the label and are placed on the last row of the stone chart. They give useful modifications, such as allowing a dragon to attack first, giving more breath to meditation, etc.

Some battle stones have a minimum level requirement in order to be used. Most battle stones can be bought from the Marketplace or are obtained as rare drops in the Coliseum.

See this guide for more information on Battle Stones.

BreathEdit

Breath is gained by using Energy Stones - Scratch, Meditate, Anticipate, or their recolors. Out of the three options Meditate gives the most Breath in one use, but decreases physical damage dealt by the dragon for two turns. Scratch gives the least amount in one use, but enables the dragon to deal damage at the same time.

Ability Window During Battle
Most Ability Stones require a dragon to have a certain amount of breath before the ability can be used. This amount is noted by the number in the bottom right of the Ability Stone's icon when in battle. The image to the right displays three ready to use abilities and one that can not be used yet. The bottom row contains the Ability Stones while the one on the top is the Energy Stone.

If the dragon does not have the proper amount of Breath during that turn to use an Ability Stone, then the number in the right corner will be red and the icon will be faded indicating that the ability can not yet be used. When the ability is successfully used, the Breath is also used up and must be regained before using the ability again.

List of StonesEdit

You can hover over the image of a stone to read the description given by the site. Alternatively, clicking the item's name will bring you to the item's main page.

Energy StonesEdit

Attack Breath Used Breath Gained Level Required Info

Meditate

Meditate

- 30 1 Adds debuff on user: Meditate Exhaustion, reduces physical damage dealt by user by 75% for 2 turns.

Prismatic Meditate

Prismatic Meditate

- 30 1 Adds debuff on user: Meditate Exhaustion, reduces physical damage dealt by user by 75% for 2 turns.

Silverglow Meditate

Silverglow Meditate

- 30 1 Adds debuff on user: Meditate Exhaustion, reduces physical damage dealt by user by 75% for 2 turns.

Scratch

Scratch

- 6 1 Deals weak damage to target and gives the user 6 breath.

Irradiated Scratch

Irradiated Scratch

- 6 1 Deals weak damage to target and gives the user 6 breath.

Anticipate

Anticipate

- 4 + 15 when hit 1 Reduces damage to user

Plumed Anticipate

Plumed Anticipate

- 4 + 15 when hit 1 Reduces damage to user

Ability StonesEdit

Attack Breath Used Breath Gained Level Required Info

Shred

Shred

10 - 1 Adds debuff to target: Bleed, target takes 1/3 damage dealt by attack per turn

Sap

Sap

15 - 3 1/4 damage returned as health

Eliminate

Eliminate

35 35* 7 *Breath gained only if target is killed

Guard

Guard

- - 3 User takes damage of target for 5 turns

Clobber

Clobber

35 - 3 Chance to stun target

Contuse

Contuse

18 - 1 Adds debuff to target: Contuse, target's physical damage reduced by 25%

Aid

Aid

40 - 3 Target heals a small amount of health

Regeneration

Regeneration

40 - 5 Target regenerates some health for a few turns

Empathetic Regeneration

Empathetic Regeneration

40 - 5 Target regenerates some health for a few turns

Concentration

Concentration

- 5 5 Adds buff on target: Concentration, increases intelligence stat of target for a few turns

Rally

Rally

- 5 5 Adds buff on target: Rally, increases strength stat of target for a few turns

Haste

Haste

- 5 5 Adds buff on target: Haste, increases speed stat of target for a few turns

Ward

Ward

- 5 5 Barrier is placed around target to absorb a small amount of magical damage

Bolster

Bolster

- 5 5 Barrier is placed around target to absorb a small amount of physical damage

Reflect

Reflect

40 - 12 Barrier is placed around target, has the chance to reflect any attack/spell cast on target

Elemental Ability StonesEdit

Attack Breath Used Breath Gained Level/Element Required Info

Elemental Slashes

16 - 5 (various) These attacks are elemental and can only be used by dragons of the correct element, physical

Elemental Bolts

20 - 5 (various) These attacks are elemental and can only be used by dragons of the correct element, magical

Fossilize

Fossilize

20 - 12 (Earth) Can apply Petrify: target cannot move but receives increased defense

Contaminate

Contaminate

20 - 12 (Plague) Can apply Virus: target takes damage from restorative abilities

Disorient

Disorient

20 - 12 (Wind) Can apply Berserk: target may attack friend or foe

Drown

Drown

20 - 12 (Water) Can apply Slow: target's speed is drastically reduced

Shock

Shock

20 - 12 (Lightning) Can apply Paralysis: target may be unable to use abilities

Congeal

Congeal

20 - 12 (Ice) Can apply Freeze: prevents target from attacking

Shroud

Shroud

20 - 12 (Shadow) Can apply Blind: target's accuracy is decreased

Enamor

Enamor

20 - 12 (Light) Can apply Silence: target cannot use abilities

Enfeeble

Enfeeble

20 - 12 (Arcane) Can apply Amplify: increases magical damage against target

Envenom

Envenom

20 - 12 (Nature) Can apply Poison: target takes periodic nature damage

Sear

Sear

20 - 12 (Fire) Can apply Burn: increases physical damage against target

Augment StonesEdit

Stone Level/Element Required Stats Boosted

Acuity Fragment

Acuity Fragment

5 (any) +1 Intellect

Might Fragment

Might Fragment

5 (any) +1 Strength

Elemental Acuity Fragment

5 (various) +2 Intellect

Elemental Might Fragment

5 (various) +2 Strength

Obsidian Hybrid Fragment

Obsidian Hybrid Fragment

10 (Earth, Plague, Shadow, Fire)

+2 Strength

+1 Defense

+1 Mind

Glass Hybrid Fragment

Glass Hybrid Fragment

10 (Lightning, Ice, Arcane)

+2 Intellect

+2 Quickness

Shale Hybrid Fragment

Shale Hybrid Fragment

10 (Water, Nature, Light, Wind)

+2 Agility

+2 Vitality

Scholar

Scholar

17 (any)

+5 Intellect

+3 Quickness

+1 Agility

Berserker

Berserker

17 (any)

+5 Strength

+3 Quickness

+1 Agility

Accessory StonesEdit

Stone Level Required Effect

Discipline

Discipline

9 50% chance of Meditate creating X2 breath

Ambush

Ambush

9 Gives first attack at the battle's start

Field Manual

Field Manual

9 Allows vision of enemy ability/breath bars

Unused Battle StonesEdit

Two mysterious Battle Stones appear in an image on the onsite encyclopedia page for the Coliseum. These two energy stones were in the site's system since launch before being removed completely in early September 2014.[1] They were never obtainable or usable by normal players.

Stone Effect

Double Scratch

Double Scratch

Functioned like Scratch except it hit twice with less damage for the second hit.

Harmony

Harmony

Functioned like Meditate except the other dragons in the party got a small amount of Breath as well.

ReferencesEdit

  1. http://undel.tumblr.com/post/96905519142/culexfr-i-will-delete-those
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